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Marie's House (PQ2)


Marie's House, Inside

DOS version PC-9801 version
Room ID#(s): 32
Bugs & Glitches: Yes
Odd Coding: Yes

Notes


Commands


COMMANDS (Different on Day 2?)
  • look sofa
X
  • look kitchen
X
  • look window
  • look grass
  • look dirt
  • look clock
  • look table
X
  • look ashtray
X
  • look friend
X
  • look bedroom
X
  • look lamp
X
  • get lamp
  • get plant
  • enter bedroom
X
  • call friend
X
  • turn on lamp
  • make call
X
  • open fridge, cabinet
X
  • search chair, sofa
  • search chamber
X
  • sit
X
  • frisk cheeks


Draw Gun Glitch


Connecting Room F8 (Draw) F8 (Holster) F10 (Fire)
Driveway 'draw gun' disabled Nothing 'shoot gun' disabled
Telephone


Bugs and Glitches


i
Okay, they CLEARLY overcompensated, here.

A Thousand Ashtrays!

Credit: Kuro-chan


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
No No Yes Yes Yes

'dust ashtray' anywhere in the house will give the player the same message as though they were right next to it.

i
Booking won't notice, right?

Infinite Points

Category: Infinite Points
Credit: Kuro-chan


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes Yes No No No

The ashtray can be dusted and prints collected. These prints use the same inventory ID as the prints collected from the jailer's car. There is nothing in the game that tracks which prints have been collected. Since evidence counts for one point each when booked, this becomes a spot for infinite points.

This can be collected at any point during regular game play, even on Day 1, before the kidnapping happens.

  • This was the first Infinite Points found.

i
It's a SUPER lock!

Moonwalking

Category: Moonwalking
Credit: Gage Holston


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes Yes Yes Yes Yes

If the player tries to exit the house immediately after entering it, a glitch happens where the player's regular movements are disabled due to an issue with Keith not completing his script to walk down the hall and into the bedroom. The player still has access to the parser and function keys. To break out of this, Sonny can draw his gun. This creates a moonwalking effect where the player will resume movement but will always be facing upwards.

The player can withdraw Sonny's gun and the moonwalking effect will continue.

Alternatively, this bug can become active by trying to draw the gun and walk around as Keith returns to the front door (because the player is trying to leave the house).

i
Well, it is a good stock photo, right?

Picture Shadow Paints 1000 Words

Credit: Gage Holston


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes Yes Yes Yes Yes

The priority layer puts the line of shadow under the picture frame above Sonny's position, leaving the tv antenna and shadow to appear in front of the Sonny when positioned around there.

i
I have yards of this stuff!

Tape Anywhere

Credit: Kuro-chan


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes Yes No No No

After the local is set that the ashtray has been dusted, the player can get a fingerprint from the ashtray anywhere in the room.

Odd Coding


i
Gimme a print!
i
Dusty dusty the random item.

Get Print, Dust Item, What's the Difference?

Credit: Kuro-chan


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes Yes Yes Yes Yes

'get print' and 'dust xxx' (xxx = something in the house) would give the player similar messages and are located in a different spot on the screen.

i
They are sneaky ninja dustbombs.

What Ashtray?

Credit: Kuro-chan


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes Yes No No No

Attempting to 'dust ashtray' while too far away results in no message or commentary regarding the distance. Normally, the player would get a 'You're not close enough' message.

i
It's all in the arms.

Long-Range Dust Bunny

Credit: Kuro-chan


1.001.000

1.006.011

J1.000.062

1.024

1.002.011
Yes Yes Yes Yes Yes

Sonny can 'dust ashtray' and 'use tape' much further away than he can 'get hit list'.

In all versions after 1.001.006, 'dust ashtray' can be used anywhere in the house.



Category: Infinite Points | Moonwalking
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Website concept and scripts created by: Kuro-chan
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